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Tim Moore wrote:
> Hello,
> http://www.bricoworks.com/moore/0001-OSG-pager-megapatch.patch is a patch 
> against current
> flightgear that uses the OSG database pager to load scenery tiles instead of 
> the old
> tile loader. The main advantage of the database pager is that it schedules 
> texture
> loading and display list compilation in a way that doesn't hammer the frame 
> rate.
> Currently we don't do anything at all about compiling OpenGL resources, so 
> you can
> get terrible stutter the first time you look at parts of a scene. With this 
> patch, that's
> gone. Also, old tiles are deleted in the database pager thread, eliminating 
> another
> potential cause of stutter.
> 
> This will be checked into CVS soon, but I've been hesitating for three 
> reasons:
> 
> * It breaks the GLUT version;
> 
Could you please fix that, I use GLUT because:
1) osgviewer got odd keyboard related bugs
2) sdl doesn't work well with Swedish keyboard layout, the AltGr breaks and
since flaps ([) is AltGr-8.......
> * Some bugs turned up with multiplayer play. I think I've fixed these, but 
> some more
> testing would be good;
> 
> * Without patches to OSG that have been submitted to osg-submissions, startup 
> time is
> noticeably longer.
> 
> Nevertheless, the patch is quite usable with OSG 2.2. Give it a try if you're 
> feeling
> adventurous.
> 
> Tim
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