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Yes, I already made a patch (see "[Flightgear-devel] Patch for Harrier: making
it's thrust vector work over mp") for the harrier that makes use of this :)

And I can think of several other aircrafts that could make use of this. For
example position lights/anti-collision lights of some aircrafts. Would make
formation flying in the dark over mp simpler.

Regards,

Arvid Norlander

Melchior FRANZ wrote:
> After Maik has clued me up about multiplayer properties -- that
> only those are transmitted, which actually exist at init time
> (which is why they need to be defined in the *-set.xml file),
> it was time to add some generic properties for "internal communication".
> That is: properties which aren't dedicated to a particular
> function, but can be used by an aircraft to send data to its
> mirror instances over MP.
> 
> There are for now:
>   /sim/multiplay/generic/string[0-9]
>   /sim/multiplay/generic/float[0-9]
>   /sim/multiplay/generic/int[0-9]
> 
> Of course, this should be used sparingly. If you need to transmit
> a path, don't transmit the full path, but only the parts that are
> really necessary. For example, the bo105 will only transmit "foo",
> when it actually means "Aircraft/bo105/Models/Variants/foo.xml".
> The prefix and the ".xml" postfix will be stripped. There's still
> the possibility to transmit "../../foo" if for some reason I want
> to refer to a file elsewhere. (I didn't add double/long/bool, as
> they would be transmitted as float/int/int, anyway.)
> 
> In one of the next protocol revisions, we won't have to transmit
> these "single-shot" properties in every package (, I hope :-). 
> 
> m.  
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