On Sun, 16 Dec 2007 17:38:42 -0600
"Curtis Olson" <[EMAIL PROTECTED]> wrote:

> On the surface, it looks like the problem involves the scenery loader so it
> may also help to know your location when the segfault happens.
> 
> On the other hand, line #98 of FGTileLoader.cxx is this:
> 
>             throw sg_throwable(string("No valid scenery path defined!"));
> 
> So you may want to double check your scenery path to make sure that is
> defined and defined correctly.
> 
> Regards,
> 
> Curt.
> 

Hi Curt,
I did remove the scenery path to test , and it loaded that time .... in the 
water of course, Im just checking to make sure I didn't re add it to 
--fg-scenery incorrectly...
I tried CYVR and KSFO with the same result .... but im beginnig to think I 
should do a make clean  and try again ... I still think its a screw up on my end
Thanks for the help , if I figure out the problem I'll post the result , if 
it's not too embarrasing ;)
Cheers
 
Syd&Sandy <[EMAIL PROTECTED]>

-------------------------------------------------------------------------
SF.Net email is sponsored by:
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services
for just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to