On Sun, 16 Dec 2007 17:38:42 -0600 "Curtis Olson" <[EMAIL PROTECTED]> wrote:
> On the surface, it looks like the problem involves the scenery loader so it > may also help to know your location when the segfault happens. > > On the other hand, line #98 of FGTileLoader.cxx is this: > > throw sg_throwable(string("No valid scenery path defined!")); > > So you may want to double check your scenery path to make sure that is > defined and defined correctly. > > Regards, > > Curt. > Hi Curt, I did remove the scenery path to test , and it loaded that time .... in the water of course, Im just checking to make sure I didn't re add it to --fg-scenery incorrectly... I tried CYVR and KSFO with the same result .... but im beginnig to think I should do a make clean and try again ... I still think its a screw up on my end Thanks for the help , if I figure out the problem I'll post the result , if it's not too embarrasing ;) Cheers Syd&Sandy <[EMAIL PROTECTED]> ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel