On Tue, 25 Dec 2007 22:20:24 -0500, GWMobile wrote in message <[EMAIL PROTECTED]>:
> I have to say that no person will use flightgear for reenacting actual > crashes because it doesn't model structures. ..seeing the sponsorship in action, I'd caution you, remember what happened when someone else said certain programs w|c|should nevah be used for e.g. cooking... http://tldp.org/HOWTO/Coffee.html ;o) > In crash recreation they don't ever model impact but only 1. Structural > debris spread after impact or 2. flight system or weather conditions > prior to impact or 3. structal failure leading to impact. Flight gear > can only do the second of those and even for that the actual ground > contact crash experience is irrelevant. > > Again really the whole "crash" scenario in flight sims was just a > microsoft excitement feature and never ever should have been put into > the minds of successive flight sim designers. It was an error in poor > judgement done purely for entertainment purposes and doesn't model real > life and shouldn't be in any sim unless that sim is going to do complete > structural analysis (not something I am suggesting for flightgear). .."why not!", except after a global sea water level rise model? > Most > > newbie flyers will want to fly with the crash detection off anyway, and > > experienced users will probably cause intentional crash situations for > > testing or experimentation purposes or for re-enacting actual crash > > situations (like crash investigation). > > > > ------------------------------------------------------------------------- > > This SF.net email is sponsored by: Microsoft > > Defy all challenges. Microsoft(R) Visual Studio 2005. > > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

