Pavel T wrote: > Hello Developers, > > I've found a realistic water tutorial for openGL snd maybe you could use > this for FG? Link: > http://www.gametutorials.com/Articles/RealisticWater.htm > <http://www.gametutorials.com/Articles/RealisticWater.htm> > > Let me know if you can use this for FlightGear, if yes then can you put > that code into FG and fly a plane and send a screenshot?
I think you're going a bit too fast here :) Having a tutorial to describe how to do it in a stand-alone program is one thing, actually implementing it into a program like FlightGear could be a whole other story. But is certainly looks nice. Erik ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel