-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Erik Hofman wrote: > Tim Moore wrote: > >> I've checked this work in, with a change to use an independent quad tree >> builder class. >> Thanks very much for the contribution; it's good to have another OSG hacker >> in the >> house. > > With the latest version of FlightGear I got it to hang while loading the > scenery objects and I have the feeling this patch is responsible for this. > > Does anybody see the same behavior? > > Erik >
If you are going to enable random objects, I recommend using OSG 2.3 or later. Otherwise, set the environment variable OSG_DATABASE_PAGER_DRAWABLE=VertexArrays Tim -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iD8DBQFHgkQkeDhWHdXrDRURAgzEAJ0XXXQ/YvTSqNYoGqLLpt4m7g3zjgCfeIAH uu2EUsAb5LsjiuuAZ9HCNnY= =i2mT -----END PGP SIGNATURE----- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel