On mer 19 mars 2008, Ralf Gerlich wrote: > Hello all! > > gerard robin wrote: > > YES, which could be..... > > however, regarding these Scenery ERRORS it is probably a generic bug , > > it is not a specific bug (Ralf could answer better than i can), so the > > list of the area where the coastline is wrong will be very large. > > > > I can only say that, the right coastline is given by the tiles extracted > > from Scenery FG0.9.8. > > Scenery V1.0.0 has been built using VMAP0 landmass and shoreline data. > > But: Our data never was accurate and probably never will be. Even the > more accurate GSHHS data places LFMN in the ocean - at least in parts.
YES , you are right, LFMN is, and was, wrong (probably will be ever wrong) because it was built on the sea. But you understood i was only talking about the coastline near that place. The nice curved shape of the bay which should be here with the little peninsular ground (the name , Antibes , Juan-les-Pins, and two islands Ste Marguerite and St Honoras). Instead of it there is that huge squared ground tile. > > The same goes for treasure island. > > If you want to, you can have a look at the data in the database at > http://mapserver.flightgear.org/ The data used for this build is in the > v0_* layers. > > BTW: We are working on importing current GSHHS data (version 1.5 instead > of 1.3 as currently in the DB), but it's not available as Shapefiles > anymore. Slowly but surely wins the race... > > So the inaccuracies in the shoreline are _not_ caused by our algorithmic > changes. > SNIP > > I am interested in reports about straight ground tiles in the ocean or > in lakes, as Gerard reported in his original mail: > > http://pagesperso-orange.fr/GRTux/Scenery-1.0.jpg > > It would be great if you could send me an exact position which is > _inside_ the faulty tile. But I at least need general instructions on > how to find the place. Maybe there's a pattern in these bugs which might > help me trace it down, but maybe the Nice area is a singularity. Not only NICE area, because i found on VHHH ( which is an other place i use to fly over it) some (similar ??) bug. I will try to give you the difference with Snapshots. > > These are actual bugs and therefore are my priority. Once I have tracked > them down and fixed TerraGear, I will try to provide replacement tiles > for them. > > The inaccuracies are unfortunate, but I can't do much about them before > the next scenery rebuild (see my remark about GSHHS v1.5 above). > > Cheers, > Ralf Thanks to you and to Martin for that huge great and difficult work Cheers -- Gérard http://pagesperso-orange.fr/GRTux/ ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel