[EMAIL PROTECTED] wrote:
> Hello,
>
> hopefully this is the right mailinglist to post about aircraft-modelling, 
> too, since it seems, I've 
> sent my first mail to the wrong mailinglist.
>
> I'll just re-post it here:
>
> *********************************************
>
> Hello,
>
> I'm quite new to Flightgear, Flightsimulation in general and open source. 
> But as it seems, I'm having a lot of fun with it.
>
> Since I'm enjoying flying the Citation Bravo most and I do have some 
> knowledge of Blender, I started editing the Aircraft a bit (minor changes  
> like: adding labels to some instruments, Fixing some ugly body-dents, etc).
>
> I could very well imagine to get myself more involved into developing that 
> plane, but I'm not sure what things are taken care of by others and how the 
> coordination of the work is done. I think especially the cockpit, and most of 
> all the primus-1000, needs some work.
>
> But now a actual modelling question:
> While editing, I faced a rather stange problem. After exporting the .blend 
> file to .ac and loading the Model in Flightgear, the Cabindoor-Window "gets 
> blind", meaning the transparency is lost. There's still the chrome-animation 
> applied 
> to it and the window mesh shares the same material as the other, still 
> transparent, windows, but you can't look through.
>
> That problem even occurs when I import the original Mesh into Blender and 
> export it again without making any changes. I'm using Blender 2.43.
>
>
> Regards,
> Jo
>
>   
Hi Jo,
    The Bravo is in development stage , and probably will be for a while 
. If you read the  set files of aircraft you will see the authors names 
there.

    What version are you using , PLIB or OSG ?Did you get the Bravo from 
CVS ?
I,ve made some changes to the P1000 system here , moving it into the 
Bravo folder instead of Instruments-3d , and yes , it needs a ton of 
work , but the present issue with it is coming up with a better text 
drawing routine , which I haven't managed yet ...
I'm not sure what to suggest , I occasionally get the transparency 
problem , but more often than not , it seems to be caused by animation 
object grouping ...
Do you have any pictures of the panel changes ?
Cheers,
Syd
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