And while we are at it ... :-)
* gerard robin -- Wednesday 13 August 2008: > <particlesystem> > <type>normal</type> > <!--<offset> > <x-m>1.75098</x-m> This should be <offsets> (plural!). Maybe that's why you commented it out and made three separate <particlesystem> files, one for each float? Because the offsets didn't work? :-) It would IMHO be a good idea to have only one floats config, only one gear config, only one exhaust config, and to include them as often as necessary with different offsets: <particlesystem> <offsets> ...offsets for *left* float ... </offsets> <flux include="flux.xml" omit-node="y"/> </particlesystem> <particlesystem> <offsets> ...offsets for *right* float... </offsets> <flux include="flux.xml" omit-node="y"/> </particlesystem> Note the "omit-node"! It replaces the <flux> node by the contents of the included file -- it doesn't store them under this node. With this setup you have only one file to tweak, and not three to keep in sync. > <!--<texture>particle1.rgb</texture>--> <texture> commented out? No wonder the squares looks a bit plain. :-) > <counter> > <!-- <condition>[...]</condition>--> > </counter> The <condition> isn't used here, but it wouldn't work, anyway. <condition>s are now expected at the <particlesystem>'s top level! m. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel