And while we are at it ...   :-)

* gerard robin -- Wednesday 13 August 2008:
> <particlesystem>
>   <type>normal</type>
>   <!--<offset>
>         <x-m>1.75098</x-m>

This should be <offsets> (plural!). Maybe that's why you commented it
out and made three separate <particlesystem> files, one for each float?
Because the offsets didn't work?  :-)

It would IMHO be a good idea to have only one floats config, only one
gear config, only one exhaust config, and to include them as often as
necessary with different offsets:


  <particlesystem>
      <offsets>
          ...offsets for *left* float ...
      </offsets>
      <flux include="flux.xml" omit-node="y"/>
  </particlesystem>

  <particlesystem>
      <offsets>
          ...offsets for *right* float...
      </offsets>
      <flux include="flux.xml" omit-node="y"/>
  </particlesystem>


Note the "omit-node"! It replaces the <flux> node by the contents
of the included file -- it doesn't store them under this node. With
this setup you have only one file to tweak, and not three to keep
in sync.



>   <!--<texture>particle1.rgb</texture>-->

<texture> commented out? No wonder the squares looks a bit plain.  :-)



>   <counter>
>         <!-- <condition>[...]</condition>-->
>   </counter>

The <condition> isn't used here, but it wouldn't work, anyway.
<condition>s are now expected at the <particlesystem>'s top level!

m.

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