James Turner wrote:

> Incidentally, one of the many, many things on my 'if I ever have time'  
> list is to clean up the OpenAL driver code in the main loop to support  
> multiple positioned sources - the current code assumes all positioned  
> sounds originate from the main aircraft, which is obviously not ideal  
> (though equally, a good tradeoff to get things going). The good test  
> for this would be dog-fighting fly-bys in multi-player - as I  
> understand it, right now, the doppler-shift on engine sounds from MP  
> aircraft will be completely wrong. This is only based on encountering  
> the code while reading the main loop code - perhaps I'm completely  
> mistaken about this.

AFAIK we don't get any sound at all from MP aircraft right now.

Jon

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