> Yeah, I bet one could code Tetris within a JSBSim config file. Whether > it makes sense is a different matter. ;-) > > m.
Heh. :-) Actually, the point I am interested in is that JSBSim has the capability to apply externally generated forces and moments to the aircraft. I suspect YASim has a similar capability. This is not JSBSim unique - it's simply a good practice. No FDM should have to handle all unique capabilities such as hook/catapult/tow rope, etc. It makes much more sense to handle simple forces and moments and let the calling application sort out the reasoning. Does that make sense? Jon ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel