I tried the imposters/billboards patch fro 3d clouds but didn't get the 
problem you reported. It does make flightgear dog-slow however, 1 or 2 
fps maximum. I played a bit with the rendering options but none of the 
options did make any difference in frame rate (not even setting the 
cloud settings to their lowest values). In fact, setting it to their 
highest values gave the same framerates; 1 or 2. Since it does show 2 
frames per second very often I do have the feeling this might be a 
culling problem of some sort.

What I did notice however is that specular reflections are also applied 
to the terrain with the OSG branch which might be a bad idea since that 
is inherently a slow process if I understand it correctly.

Erik

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