> There's already a cloud generation script for blender > (possibly more > than one). A quick search found this one: > > http://wiki.blender.org/index.php/Scripts/Manual/Wizards/Cloud_Generator > > Maybe it could be modified to output the data we need. > > Jon
Wow- impressive- that's how I wished our clouds will look! I thought about creating boxes in blender which represent the boxes in cloudlayers.xml. Putting them together to the typical shapes of clouds will represent the orientation of the boxes on the layer. nice find Cheers HHS ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel