Heiko Schulz wrote:
> To: FGFS Developers Mail List <flightgear-devel@lists.sourceforge.net>
> Sent: Monday, 24 November, 2008 23:24:52
> Subject: [Flightgear-devel] 3d-clouds- Texture updates
> 
> Hi,
> 
> There is a lot of improvement left- some days ago I used for testing the 
> cloudstextures from X-pLane, and they worked better.
> So we just need better textures.
> 
> So I did my try and finished today the cl-cumulus textures, and added some 
> first 
> nimbustratus and stratos-textures.
> 
> -Well with the last one I'm not satisfied- and there is still the issue with 
> the 
> ugly borders.
> But they only appear on near clouds- not on far distance clouds. Maybe a 
> hint...

I've still to work on that issue...

> -I still need to shape the clouds- If I had knowledge about using Phython I 
> would make a script for Blender....
> 
> Here some pics:
> http://www.flightgear.org/forums/download/file.php?id=379
> http://www.flightgear.org/forums/download/file.php?id=378
> http://www.flightgear.org/forums/download/file.php?id=377

Looks good. Thanks for your work on this.

> I didn't use the latest snapshots with the improvements, but there should be 
> not 
> much change.

I don't expect to change the XML format or the cloud modeling from now. Mainly 
I'll be bug-fixing and making performance improvement.

-Stuart



      

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