Hi James, James Sleeman wrote: > Sorry if this has already been noted, I don't remember seeing it in the > recent discussions. A picture is worth 1000 words... > > http://sirius.gogo.co.nz/fgfs-invisible-cloud.png > > Taken from about 7000ft, 1500 ft thick overcast layer at low level, > scattered 3d clouds with bases a couple thousand feet above the overcast > top. The areas of overcast which are drawn under the 3d clouds are > rendered transparent.
No, I hadn't seen that bug before. Very amusing (OK, I'm easily amused...) Thanks very much for posting it. I guess the problem is the draw order of the different cloud layers, but I must admit that we're reaching the limits of my graphics programming knowledge again. Question for Tim: What's going on there - do I need to put the 3D clouds in a different rendering bin perhaps? -Stuart ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel