James Turner wrote:
> Attached patch updates the route-manager to use FGPositioned to search 
> for waypoints, instead of a manual airport / fix / navaid search. This 
> is good because it's now using the 'strictly closest' match, rather 
> than arbitrarily picking a distant fix over a nearby navaid. In my 
> case, the TLA VOR is significant to several EGPH procedures, but also 
> happens to be the ident of a fix a long, long way away.
>
> Also updates the FGPositioned class to stop using Point3D, partly 
> because it's deprecated and partly because I had misunderstood the 
> interface and was using it wrong. For now, all FGPositioned distance 
> checks use SGGeodesy::inverse, which is accurate but inefficient. Once 
> FGPositioned queries are used for something on a hot path, I'll 
> probably store the cartesian position as well as the geodetic, to make 
> these checks fast.
>
> More route-manager changes to come - if you're using it regularly, and 
> are aware of any issues (existing or caused by my patch) please let me 
> know.
>
> Regards,
> James
>
>
>
>
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This is great, I have had this problem several times and it has 
completely screwed up some flights, thank you.

-- 
Michael Smith <[EMAIL PROTECTED]> (mdsmith2)


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