Hi everyone,

With the last great update I fixed some issues:

-Ron Jenson cleaned the the cl_cumulus.png so there are no artefacts visible
-I added a 20% alpha layer made of the a sw-conversion

and important:

I managed to made all clouds except cirrus to get 3d with usuable fps.
I have to admit that not all cloudstextures are that nice but it is pretty 
difficult to get altostratus images at this time of year for me.... 
I will go one with that all next year after the release.

On the ground I have between 5-20% less fps compared with 2d, in the air about  
0-5% less fps compared with 2d and in heavy clouds (thunderstorm) about 10-25% 
less compared with 2d!

I coulden't fix the transparency issue that's why we should still thinking of 
disable ns- and st-clouds as 3d- but try yourself please!

What would give better perfomance is to couple the clouds-visibility to the 
visibility given by metar- it would save a whole lot of fps!

Here is video made with the fps-heavy 787 from the forum in thunderstom:
http://www.vimeo.com/2511328

If you don't have enabled Flash then you can download it here:
http://www.vimeo.com/download/video:86671482?e=1229212030&h=335d3780cd3ecd37a8dfb5f0fe2403b3&uh=36da6ad45ab729cc249c2682d5a445f8

About 56.42Mb

Download of the cloudsset:
www.hoerbird.net/cloudset.zip

Big Thanks to Stuart, Tim and Yon- this is great stuff though there still 
little glitches! :-)

Cheers
HHS




still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html


      

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