On 17 Dec 2008, at 01:03, Melchior Franz wrote:

> + var KT2MPS = 0.5144444444;             # knots to m/s
> + var MPS2KT = 1 / KT2MPS;
> +
>  var LB2KG = 0.45359237;                # pounds to kilogram
>  var KG2LB = 1 / LB2KG;

Personally I think all these constants would be easier to read if they  
were written the same way as the Simgear ones, i.e MPS_TO_KT, NM_TO_M  
and so on. I understand the logic behind using '2' but it makes the  
identifiers rather dense.

Entirely my opinion of course.

James


------------------------------------------------------------------------------
SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada.
The future of the web can't happen without you.  Join us at MIX09 to help
pave the way to the Next Web now. Learn more and register at
http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to