On Tue, Dec 30, 2008 at 10:46 AM, James Turner <zakal...@mac.com> wrote: > > On 29 Dec 2008, at 08:40, Tim Moore wrote: > >> .4 meters seemed >> sufficient to me, but others don't agree, so perhaps we can settle >> on some value >> larger than .1. The near plane value is settable, both in the camera >> configuration and as a "live" property in /sim/rendering/camera- >> group/znear. > > Just ran into this with Bravo. A value of 0.2 works, but 0.3 causes > some minor clipping of the cockpit roof, and 0.4 causes nearly the > entire side-pillar to be clipped. > > I wonder if part of this is about camera position placement in the > models, but my ignorance of such matters is vast, so I'll say no more. > > James
Hi All, I checked the Honda Jet and found that along with parts of the window frame and even parts of the pilot's arms are clipped. The workaround of --prop:/sim/rendering/camera-group/near-field=0.1 is okay though noted that the ships wash near KSFO flickered. Change the value to 1 showed the clipped cockpit again. If anyone is interesting, I'm happy to document this case further with software version details and the like. Regards George ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel