Also if I'm not mistaken, the current version of the Bravo alters the startup 
field-of-view from default of 55 to 60; would that make it more prone to 
problems in this area?  -R.

 Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as rm...@umd.edu




________________________________
From: James Turner <zakal...@mac.com>
To: FlightGear developers discussions <flightgear-devel@lists.sourceforge.net>
Sent: Monday, December 29, 2008 6:46:47 PM
Subject: Re: [Flightgear-devel] problems with z-buffer


On 29 Dec 2008, at 08:40, Tim Moore wrote:

> .4 meters seemed
> sufficient to me, but others don't agree, so perhaps we can settle  
> on some value
> larger than .1. The near plane value is settable, both in the camera
> configuration and as a "live" property in /sim/rendering/camera- 
> group/znear.

Just ran into this with Bravo. A value of 0.2 works, but 0.3 causes  
some minor clipping of the cockpit roof, and 0.4 causes nearly the  
entire side-pillar to be clipped.

I wonder if part of this is about camera position placement in the  
models, but my ignorance of such matters is vast, so I'll say no more.

James


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