Hi, On Monday 02 March 2009 02:49:57 Csaba Halász wrote: > Interesting. I backed out the static friction patch (it conflicted > with this groundcache stuff) and the bo105 happily slides around on > the runway again as before. I do not expect sliding to be gone. It is just that the velocity that is seen by the FDM does not exactly match the velocity that the object you are standing on, especially when the object rotates. So the present code provides velocities much closer to the the velocity that is really present at this point to get this movement. There is still room for improvement, but this is one step there.
Csaba, for your patch. The problems that arise from having only directly velocity dependent friction are *not* gone - this is *not* the scope of my change. So, past sorting out the object sharing stuff, Fred reported, I believe I can do something to provide you with a reference point that is fixed to the body you are moving on. Greetings Mathias ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel