On Mon, May 25, 2009 at 10:52 AM, Barry Fawthrop <ba...@isscp.com> wrote:
Hi Barry, I have taken a read of this email and can suggest a few things to try. See my inline comments below. > To All, Thanks Very Much > > > Victhor: glxgears gives me between 882 - 1068 FPS 5450 frame in 5.0 seconds > This seems to be a bit slow as I'm getting a 900-100 fps on my Intel video laptop. Howevere glxgears is not a benchmarking program but an indication that something could be wrong. I'm unable to get you this figures for my nvidia based desktop. > Arnt: I'm running the LENNY version of Debian Yes, Should I change this > ??? > No, Lenny is considered to be stable so I wouldn't be doing anything rash like downgrading to Etch. > Stefan I did install everything from scratch OSG, plib, fg base yes > > Arnt: SOME of my installed nVidia drivers > nvidia-kernel-2.6.26-1-686-bigmem 173.14.09+3 NVIDIA > binary kernel module for Linux 2.6.26 > nvidia-kernel-2.6.26-1-vserver-686-bigmem 173.14.09-5+2.6.26-13 NVIDIA > binary kernel module for Linux 2.6.26 > nvidia-kernel-common 20080825+1 NVIDIA > binary kernel module common files > nvidia-kernel-source 180.44-2 NVIDIA > binary kernel module source > nvidia-settings 173.14.09-1 Tool > of configuring the NVIDIA graphics drivers > While I'm running Ubuntu rather than Debian (basically same animal), I have noted that I have packages that contain the device modaliases which the nvidia driver requires. However, this could be a difference between Debian and Ubuntu. > Curtis: Sadly this is the only opengl 3d program that I know of that I > run, what would you suggest I test with ? > Sometimes comparing results on another machine will shine light in an area that you haven't considered. If you can't do this then don't worrry. > Also can someone explain why the initial graphics looks messed up > http://www.8thdaymediaonline.com/fgfs-screen-002.ppm taken soon after it > loads and "should" shows the plane and the > KSFO runway > It looks to me like the view is below the ground, hence you see skyscrapers below the ground. This is a common trick for re-using models for different sized generic buildings. I'n not sure why the aircraft's cockpit isn't being displayed. I am wondering if you are hitting the Mesa conflict issue. Could you supply the output of glxinfo? The top 50 lines should be plenty. It should say "direct rendering: yes", capitalisation may vary different. I am wondering how much video memory is your card has. (Anyone know if 64MB is okay for flightgear?). The nVidia 6200 cards appears to be 128MB as standard. Regards George ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel