Innis, Now you have me puzzled and I love a puzzle. Yes, an object that is marked as double-sided should render both sides, because in effect the double-sided toggle is telling the render engine to consider each polygon as two polygons with the normals inverted. If you like, feel free to take this off-list and contact me directly, perhaps sending me your Blender scene file with the two objects as they are just before they are joined. I'm certain we can figure this out. I'd like to export the results and have a look at the .ac file being generated.
-Gary On Fri, Jun 12, 2009 at 1:20 AM, Innis Cunningham<inn...@hotmail.com> wrote: > Thanks Gary > I don't think that is it I have checked the normals and flip them to no > avail. > Correct me if I am wrong but if the object is double sided then you should > not be able to see through it from one side.As I said before when the faces > concerned are separate objects they show double sided in FG it is only when > they are joined together that they become one sided. > > Cheers > Innis > >> Innis, >> >> It sounds like some polygon normals are inverted. This is pretty >> common after joins. After doing a join on objects in Blender, select >> your object, go to Edit mode, and on the button bar find the Mesh >> Tools More menu. From there, select Draw Normals. The normal is a line >> perpendicular to the surface and extending outward from the center of >> the polygon in the polygon's facing direction. Generally you want all >> normals pointing out, indicating the facing sides are on the outside >> of the object. I suspect you'll find some normals are not pointed the >> right way. >> >> To fix this, you can select the problem polygons and then: Mesh >> Tools-->Normals-->Flip (also available from the specials key: w), or >> you can also try to recalculate all the normals to face outside, >> (ctrl-n in Windows). Usually ctrl-n does a pretty good job of >> resetting normals of simple objects in the right direction. >> >> Feel free to contact me off-list if I can be of more help. >> >> -Gary, aka Buckaroo on MP >> >> >> On Thu, Jun 11, 2009 at 11:23 PM, Innis Cunningham<inn...@hotmail.com> >> wrote: >> > Hello All >> > I am trying to build a hangar with Blender 2.48 not a hard task you >> > might >> > say >> > but for some reason when I join two objects to one some of the sides >> > become >> > single sided that is they become transparent from one side in FG.If I >> > leave >> > them >> > as separate objects they show double sided in FG.Does anyone know what I >> > am >> > doing wrong?. >> > >> > Cheers >> > Innis >> > >> > ________________________________ >> > Find your next place with Ninemsn property Looking for a place to rent, >> > share or buy this winter? >> > >> > ------------------------------------------------------------------------------ >> > Crystal Reports - New Free Runtime and 30 Day Trial >> > Check out the new simplified licensing option that enables unlimited >> > royalty-free distribution of the report engine for externally facing >> > server and web deployment. >> > http://p.sf.net/sfu/businessobjects >> > _______________________________________________ >> > Flightgear-devel mailing list >> > Flightgear-devel@lists.sourceforge.net >> > https://lists.sourceforge.net/lists/listinfo/flightgear-devel >> > >> > >> >> >> ------------------------------------------------------------------------------ >> Crystal Reports - New Free Runtime and 30 Day Trial >> Check out the new simplified licensing option that enables unlimited >> royalty-free distribution of the report engine for externally facing >> server and web deployment. >> http://p.sf.net/sfu/businessobjects >> _______________________________________________ >> Flightgear-devel mailing list >> Flightgear-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/flightgear-devel > > ________________________________ > Make ninemsn your homepage! Get the latest news, goss and sport > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensing option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > > ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel