On Friday 12 June 2009 07:20:25 Innis Cunningham wrote: > Thanks Gary > I don't think that is it I have checked the normals and flip them to no > avail. Correct me if I am wrong but if the object is double sided then you > should not be able to see through it from one side.As I said before when > the faces concerned are separate objects they show double sided in FG it is > only when they are joined together that they become one sided.
Assuming that you use Blender to export to AC3D format: http://wiki.flightgear.org/index.php/Normals_and_Transparency_Tutorial -- Roy Vegard Ovesen ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel