Hi all, I am in the process of creating custom scenery for France (see http://wiki.flightgear.org/index.php/Custom_France_Scenery), and I am looking for advice regarding which material to use for rocky areas in mountains. I think that the rest of the scenery looks quite fine, but this particular point has been bugging me for a while.
Currently, I am mapping the rocky areas (Corine landclass 332, "bare rocks") to the Dirt material. The effect on mountain tops is not very pleasing, as can be seen here: http://www.mguillaud.net/fg/fgfs-screen-022.jpg No other material seems to do the trick, however. In my opinion, the right way would be to add a "Rock" material to the materials.xml file, and to create the appropriate texture (this is in line with the information there : http://wiki.osgeo.org/wiki/LandcoverDB_CS_Detail, where a cs_rock type is defined). Is there any dev willing to implement this new Rock material (maybe with a temporary texture ?). A second question: looking at the screenshot linked above, not all materials currently support the (very nice) snow effect implemented through the shaders, which looks a bit odd on mountains with rich landcover information. Any hope to generalize this effect to all terrain textures ? I'm looking forward to your advice ! Maxime ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel