It actually (pre) fetches scenery on the fly, based on your position.
You don't actually need terrasync to run FGFS, and you can download the
scenery by hand if you'd rather.
It's very convenient to be able to select a departure airport, hit the
prefetch button in fgrun, wait a couple minutes at worse, and fly off in an
unexplored area.
But you're right, it's not necessary per se to FGFS usage.
Cheers,
Nic

On Tue, Aug 25, 2009 at 10:59 AM, Randall Green <randall.gr...@wright.edu>wrote:

>
> Martin,
>
> I only want to use FlightGear for the flight dynamics.
> I intend on sending the X, Y Z, Heading, Pitch and Roll
> to another computer (with an RS-232 link) that has a
> new kind of Primary Flight Display with a "Tunnel In
> The Sky" that the test subject will see. I will actually have
> the computer's monitor to the Flight Gear computer
> switched off. Do I really need to have Terrasync loading
> any textures? I assume that is what it does.
>
> Thanks,
> Randy Green
>
>
> ----- Original Message -----
> From: Martin Spott <martin.sp...@mgras.net>
> Date: Monday, August 24, 2009 4:03 pm
> Subject: Re: [Flightgear-devel] Compiling CVS FlightGear - is Subversion
> To: flightgear-devel@lists.sourceforge.net
>
> > Randall Green wrote:
> >
> > > Is Subversion really necessary to compile terrasync?
> >
> > Yes, obviously, because TerraSync is downloading from an SVN
> > repository,
> >
> > Martin.
> > --
> >  Unix _IS_ user friendly - it's just selective about who
> > its friends are !
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