On 30 Sep 2009, at 19:44, Curtis Olson wrote: > I just noticed you added an OSG dependency to strutils.cxx/hxx If > possible it would be nice to avoid adding graphics system > dependencies to these text manipulation libraries. SimGear and > SimGear code is used in a variety of places beyond FlightGear, even > in embedded systems where compiling opengl and OSG is completely > impossible.
I have a pending change to replace the screenshot code in SimGear (simgear/screen/screen-dump.cxx) with a version using osgDB. The major advantage being that we would create screenshots as .pngs instead of PPMs. Is it 'safe' (from your point of view) to use OSG code in this place? It's already code that directly calls OpenGL, so I *guess* it's not used on your embedded device? Regards, James ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel