On 30 Sep 2009, at 19:44, Curtis Olson wrote:

> I just noticed you added an OSG dependency to strutils.cxx/hxx  If  
> possible it would be nice to avoid adding graphics system  
> dependencies to these text manipulation libraries.  SimGear and  
> SimGear code is used in a variety of places beyond FlightGear, even  
> in embedded systems where compiling opengl and OSG is completely  
> impossible.

I have a pending change to replace the screenshot code in SimGear  
(simgear/screen/screen-dump.cxx) with a version using osgDB. The major  
advantage being that we would create screenshots as .pngs instead of  
PPMs.

Is it 'safe' (from your point of view) to use OSG code in this place?  
It's already code that directly calls OpenGL, so I *guess* it's not  
used on your embedded device?

Regards,
James


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