Nicolas Quijano wrote:
> Little mistake : The wind sound, which wasn't audible before, is now 
> vastly over the sound of the rumble, which I had mistakenly thought was 
> the wind (it makes for a better wind on wings sound, from this point of 
> hearing approximately between my ears)
> The wind sample we use is indeed very saturated, and was drowned by the 
> rumble sample before.
> Do you have an overview of how differently are the sounds .xml configs 
> interpreted vs the previous sound implementation ?

It should be the same if I get the position stuff sorted out. Little 
tweaks could be necessary as you say since I've improved sound 
management (more sounds available).

> What has changed in that regard, if anything, and would you by any 
> chance know why there could be such a huge difference ?
> Because same sound config, wildly different results.
> Thanks in advance for your insights.
> 
> So never mind : sound quality might well be as good at it ever was (or 
> even better), sorry for that, didn't mean to muddle things up.

I know, it's the little things like this that pop up when reworking the 
sound code.

Erik

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