Ron Jensen wrote: > On Fri, 2009-10-30 at 10:08 +0100, Erik Hofman wrote: >> Nicolas Quijano wrote: >>> The wind sample we use is indeed very saturated, and was drowned by the >>> rumble sample before. >> Did another run today and think you might be fooled by another sound >> effect that I have been trying to simulate; at higher alpha or beta >> values the propwash sound effect kicks in. I think it does need some >> tweaking though now that you mention it. >> >> Erik > > Erik, > - Is there a model you're working on with sound? I've just been testing > with whatever I happen to want to load...
Normally test two models, the default c172 and the F-16 since I know how the directional sounds should behave. However, once in a while I do test other models that look interesting for testing (multi-engined aircraft for instance). > - Today while flying I noticed the marker beacon is doppler shifted in > all aircraft views. Tower and Fly-by view it sounds correctly. Odd, sounds like the beacon is positioned at the beacon location instead of the panels/aircraft location. It's on my todo list (after fixing position and orientation; if that is not fixed properly I might end up reverting all other patches). Erik ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel