Correction;: I do have shadanim and CheckScenary visitor in my build. (Red face again)
-------------------------------------------------- From: "Alan Teeder" <ajtee...@v-twin.org.uk> Sent: Wednesday, December 16, 2009 11:37 AM To: "FlightGear developers discussions" <flightgear-devel@lists.sourceforge.net> Subject: Re: [Flightgear-devel] Flight Gear on Windows > On the other hand probably most newcomers to Flightgear CVS are using > Windows. > > The present setup has rather a steep learning curve to achieve first build > and may cause many to think that Flightgear is broke and not worth the > effort. > > I am using the 3rd party from > ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/ to which I have added > the latest OpenAL and alut from the Creative site . Boost (headers only) > is > also required. > > The DLLs should be in the PATH environment. The VC90 setup already has > the > library and include file search paths set correctly. > > At the moment Simgear needs sample_group.cxx/hxx added to the project and > NOMINMAX set. > > Flightgear needs 4 pairs of .cxx, .hxx files ( Sample_queue, FGGyro, > FGMagnetometer, AIGroundVehice) to be added to the project and NOMINMAX > set. > Simgear.h is not generated automatically, so I make my own. > > OSGText.lib need to be added to the fgviewer project. > > My build tree is simple with Data, Source, Simgear, 3rd Party Boost.1.39.0 > and Install directories all at the same level. This fits in with the > Flightgear project that is in the CVS. > > I may have missed something out, but hopefully most of the changes are > above. > > Finally the data needs to be updated via CVS as the latest gui and other > files are needed. > > Unfortunately the documented build procedures in the FlightGear Wiki > http://wiki.flightgear.org/index.php/Building_Flightgear_-_Windows and on > Geoff Lane“s excellent FlightGear Build Centre > http://www.geoffmclane.com/fg/ do not use this simple structure and > require > extensive downloading (after setting up CVS, SVN and Git) and then > building > of the prerequisites as well as the prerequisites of the prerequisites. > They > may even waste a day building Boost, when only the headers are needed. > > Alan > > > P.s. > I note that the following are not in my build, but do not cause any link > errors. > Simgear/scene/model :- animation, BoundingVolumeBuildVisitor, > CheckSceneryVisitor,shadanim and shadowvisitor. > > > > > > > > > -------------------------------------------------- > From: "Olaf Flebbe" <f...@oflebbe.de> > Sent: Tuesday, December 15, 2009 9:59 PM > To: "FlightGear developers discussions" > <flightgear-devel@lists.sourceforge.net> > Subject: Re: [Flightgear-devel] Flight Gear on Windows > >> >>>>> I was asked to remove them! >>> Who asked, and why? I did not read this on the list, >>> or maybe missed it, otherwise I would have offered >>> an 'opinion' then ;=)) >>> >> >> I was one of the guys who asked him. If I remember correctly I had it >> CC'ed on the list. >> >> The DSP Files where unchanged for years and didn't work out of the box >> for years. The am2dsp scripts had to be updated but no one seemed to >> care for years. >> >> I agree that it is rather futile to get vcproj files up-to-date. IMHO >> converting autoconf isn't optimal, too. >> >> Olaf >> >> ------------------------------------------------------------------------------ >> This SF.Net email is sponsored by the Verizon Developer Community >> Take advantage of Verizon's best-in-class app development support >> A streamlined, 14 day to market process makes app distribution fast and >> easy >> Join now and get one step closer to millions of Verizon customers >> http://p.sf.net/sfu/verizon-dev2dev >> _______________________________________________ >> Flightgear-devel mailing list >> Flightgear-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/flightgear-devel > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer Community > Take advantage of Verizon's best-in-class app development support > A streamlined, 14 day to market process makes app distribution fast and > easy > Join now and get one step closer to millions of Verizon customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel