Correction;: I do have shadanim and CheckScenary visitor in my build. (Red 
face again)

--------------------------------------------------
From: "Alan Teeder" <ajtee...@v-twin.org.uk>
Sent: Wednesday, December 16, 2009 11:37 AM
To: "FlightGear developers discussions" 
<flightgear-devel@lists.sourceforge.net>
Subject: Re: [Flightgear-devel] Flight Gear on Windows

> On the other hand probably most newcomers to Flightgear CVS are using
> Windows.
>
> The present setup has rather a steep learning curve to achieve first build
> and may cause many to think that Flightgear is broke and not worth the
> effort.
>
> I am using the 3rd party from
> ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/ to which I have added
> the latest OpenAL and alut from the  Creative site . Boost (headers only) 
> is
> also required.
>
> The DLLs  should be in the PATH environment. The VC90 setup already has 
> the
> library and include file search paths set correctly.
>
> At the moment Simgear needs sample_group.cxx/hxx added to the project and
> NOMINMAX set.
>
> Flightgear needs 4 pairs of .cxx, .hxx files ( Sample_queue, FGGyro,
> FGMagnetometer, AIGroundVehice) to be added to the project and NOMINMAX 
> set.
> Simgear.h is not generated automatically, so I make my own.
>
> OSGText.lib need to be added to the fgviewer project.
>
> My build tree is simple with Data, Source, Simgear, 3rd Party Boost.1.39.0
> and Install directories all at the same level. This fits in with the
> Flightgear project that is in the CVS.
>
> I may have missed something out, but hopefully most of the changes are
> above.
>
> Finally the data needs to be updated via CVS as the latest gui and other
> files are needed.
>
> Unfortunately the documented build procedures in the FlightGear Wiki
> http://wiki.flightgear.org/index.php/Building_Flightgear_-_Windows and on
> Geoff Lane“s excellent FlightGear Build Centre
> http://www.geoffmclane.com/fg/ do not use this simple structure and 
> require
> extensive downloading (after setting up CVS, SVN and Git) and then 
> building
> of the prerequisites as well as the prerequisites of the prerequisites. 
> They
> may even waste a day building Boost, when only the headers are needed.
>
> Alan
>
>
> P.s.
> I note that the following are not in my build, but do not cause any link
> errors.
> Simgear/scene/model :- animation, BoundingVolumeBuildVisitor,
> CheckSceneryVisitor,shadanim and shadowvisitor.
>
>
>
>
>
>
>
>
> --------------------------------------------------
> From: "Olaf Flebbe" <f...@oflebbe.de>
> Sent: Tuesday, December 15, 2009 9:59 PM
> To: "FlightGear developers discussions"
> <flightgear-devel@lists.sourceforge.net>
> Subject: Re: [Flightgear-devel] Flight Gear on Windows
>
>>
>>>>> I was asked to remove them!
>>> Who asked, and why? I did not read this on the list,
>>> or maybe missed it, otherwise I would have offered
>>> an 'opinion' then ;=))
>>>
>>
>> I was one of the guys who asked him. If I remember correctly I had it
>> CC'ed on the list.
>>
>> The DSP Files where unchanged for years and didn't work out of the box
>> for years. The am2dsp scripts had to be updated but no one seemed to
>> care for years.
>>
>> I agree that it is rather futile to get vcproj files up-to-date. IMHO
>> converting autoconf isn't optimal, too.
>>
>> Olaf
>>
>> ------------------------------------------------------------------------------
>> This SF.Net email is sponsored by the Verizon Developer Community
>> Take advantage of Verizon's best-in-class app development support
>> A streamlined, 14 day to market process makes app distribution fast and
>> easy
>> Join now and get one step closer to millions of Verizon customers
>> http://p.sf.net/sfu/verizon-dev2dev
>> _______________________________________________
>> Flightgear-devel mailing list
>> Flightgear-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
>
>
> ------------------------------------------------------------------------------
> This SF.Net email is sponsored by the Verizon Developer Community
> Take advantage of Verizon's best-in-class app development support
> A streamlined, 14 day to market process makes app distribution fast and 
> easy
> Join now and get one step closer to millions of Verizon customers
> http://p.sf.net/sfu/verizon-dev2dev
> _______________________________________________
> Flightgear-devel mailing list
> Flightgear-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel 


------------------------------------------------------------------------------
This SF.Net email is sponsored by the Verizon Developer Community
Take advantage of Verizon's best-in-class app development support
A streamlined, 14 day to market process makes app distribution fast and easy
Join now and get one step closer to millions of Verizon customers
http://p.sf.net/sfu/verizon-dev2dev 
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to