Even better. Thanks Ron, I'll take a look at that.
Peter On Dec 19, 2009, at 12:57 PM, Ron Jensen wrote: > On Sat, 2009-12-19 at 12:07 -0500, Peter Brown wrote: >> Hi Ron, >> >> I did find the bindings and nasal properties as you mentioned here, >> but thank you for the additional explanations. For the time being I'm >> going to look at some more normalized braking forces per aircraft >> based on the following criteria. >> - individual aircraft "average" landing weights per mfg specs. >> - mfg published runway landing distances, per std FAR's (3 degree glideslope >> over 50' obstacle) >> - FG user using keyboard braking > > Controlling the amount of braking applied from the keyboard may be a > good thing, however some joystick bindings do interesting things to the > brakes to give differential braking effects. I actually have two axises > assigned as toe brakes on my rudder pedals. Point being this won't be a > generic solution. > >> One thing I may ask about as well is the ability to write a rain >> condition into it, with reduced braking effect. Most mfg's publish >> landing distances for both wet and dry surfaces. What I don't know is >> if you can extrapolate "rain" from live metar or not. > > Simulating braking coefficients by limiting /controls/gear/brake-* isn't > the best way to go. For JSBSim aircraft static friction coefficients for > each gear can be adjusted on the fly by changing > fdm/jsbsim/gear/unit[*]/static_friction_coeff. I'm pretty sure yasim > has something similar... > >> If I find that it can be accomplished with a little time per aircraft >> than I may just post it in the forum as available for users to add on >> if they like, or show them how to adjust it for their favorite models. >> >> Peter >> > > Ron > > > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer Community > Take advantage of Verizon's best-in-class app development support > A streamlined, 14 day to market process makes app distribution fast and easy > Join now and get one step closer to millions of Verizon customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel Peter Brown FG "Farmboy" ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

