The MP conversation is interesting.

Why should people choose between one or another MP Server :

1. Because it is written in the doc (Wiki, ...)
2. Because they check their latency from their location (which is the best 
option).
3. Because they choose it based on its location.

I don't really know how this is handed in other games, but the easier would be :

One domaine name to enter in the config file (mpserver.flightgear.org (no 
number).
Then, following the latency, attribute the gamer to the proper mpserver.

However, it is not that easy and has to be thought more thoroughly as there 
might be consequences on this. But that would be the easiest IMHO.

----- Mail Original -----
De: "Csaba Halász" <csaba.hal...@gmail.com>
À: "FlightGear developers discussions" <flightgear-devel@lists.sourceforge.net>
Envoyé: Vendredi 29 Janvier 2010 00h06:54 GMT +01:00 Amsterdam / Berlin / Berne 
/ Rome / Stockholm / Vienne
Objet: Re: [Flightgear-devel] new MP server / Netherlands

On Thu, Jan 28, 2010 at 11:13 PM, HB-GRAL <flightg...@sablonier.ch> wrote:
> Csaba Halász schrieb:
>>
>> By the way, I think something should be done about 02. It is way too
>> overused and seems to have some intermittent relaying problems (even
>> though it is supposed to have IP filtering now). I don't know if the
>> problems are caused by the overload or not, though. What do you think
>> about renaming it to 12?
>
> Maybe we should be careful with such changes without contacting "pigeon"
> who is also running the mpmap02 server.

Of course. He is reading this, I assume :) Also, I have mentioned the
relay problems to him on IRC already.

> Anyway number 11 and 12 are not
> listed in the map script (goes from 01 to 10 at the moment as I can see).

Not sure which script you mean, but 11 is up.

-- 
Csaba/Jester

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