Hello developers...
This one's been bothering me for a while, and I was trying to get a good
screenshot which demonstrates this, but I can't find the right arrangement of
objects to prove my point at the moment. But with 2.0.0 looming, here's a
quickie to consider.
Am I the only one who feels like the trees in FlightGear are HUMONGOUS? In
some aircraft and near some buildings I just feel like the trees are towering
way over some of these larger objects that ordinary trees -- at least, not the
ones in suburbia that I'm used to -- just aren't tall enough to eclipse like
that.
Is it just the difference between trees close to the city versus ones in rural
or naturally forested land, or am I right that they are just rendered much
larger than they really should be?
Obviously it looks pretty much okay from the air -- but on approaches where
there are some randomly generated trees partially obscuring the final, and
moreso once on the ground, I feel like this is obvious.
Opinions? Thoughts? If the consensus is agreed, is there time to adjust the
size of the models before the release is re-packaged and ready?
Cheers,
-R. (MD-Terp)
Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as rm...@umd.edu
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