A paper from Intel that may be useful for those interested about clouds. It's also a good reference about how threading may help in this topic...
Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms http://a676.g.akamaitech.net/f/676/773/1d/images.delivery.net/cm50content/intel/software/e-alert2/dynamic_vol_cloud_010710_r2. Regards, Pablo J. Rogina ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel