thorsten.i.r...@jyu.fi wrote: > One has to work with the tools available - or write one's owns... with > range animation I literally mean the xml-tag in the wrapper of a model: > > > <animation> > <type>range</type> > <min-m>0</min-m> > <max-m>31000</max-m> > </animation>
This reminds me that people found similar animation patterns for 'common' Scenery models to be pretty expensive as well. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel