On Sat, 18 Sep 2010 16:57:11 +0200, Arnt wrote in message <20100918165711.24d2d...@a45.fmb.no>:
> On Sat, 18 Sep 2010 13:47:38 +0200, ThorstenB wrote in message > <aanlktimo3_5jeaskpon6xq749v+wk=skstrqoebfb...@mail.gmail.com>: > > > Hi, > > > > maybe I can raise some more attention to a specific bug, which keeps > > me from using FG properly. I have also heard a number of other > > people complaining. If I could vote, I'd like to vote for this > > issue to be the currently most annoying FlightGear bug: > > ..I take the black box approach along the lines: _Is_ it a bug, > or a feature of aircrew management etc traffic simulation, or a > feature of the developing simulator, as in somebody is working > on the destination scenery tiles during these long flights. > > > Scenery tiles keep disappearing (when flying a longer distances), > > http://code.google.com/p/flightgear-bugs/issues/detail?id=122 > > > > It's very disappointing when you approach your destination airport, > > have the runway in sight, and then when you get too close, *whoosh* > > it just disappears into a patch of blue sky. > > ..can happen in RL too, this is when you swear a wee bit, pick up > your flight plan and pick our best alternate destination from it > just like the RL guys does. > > > You can still try to land in the void - but it's certainly not much > > fun. > > ..depends, some of us likes to play these silly naughty rule torturous > Counter Strike wild ass Doom kinda crazy games that in RL will earn > you nice clean white cozy long sleeve shirt like it did Mathias > Rust. ;o) > > > You can keep flying - and then the scenery tiles sometimes reappear > > in the distance... > > ..maybe reload rebuilt-during-long-flights scenery tiles before > we approach them? Takes a We-Have-The-Latest-Tile? check. > > > To me this happens *very* often, feels like > 50% of all longer > > distance flights. I'm not sure about the minimum distance it takes > > to trigger, maybe about more than 60miles from the original > > airport. So this keeps me from flying longer navigation routes. I > > can stay within a limited area around my departure airport to avoid > > this. But circling in one area gets boring soon... > > It applies to all platforms: tracker issue was raised for mac, I see > > it on Linux, and during the Frankfurt ATC sessions I've heard > > several people complaining with Windows systems. The tracker > > mentions FG 1.9.1 and 2.0.0 - and I also see it with the latest > > GIT. Maybe not everyone sees this issues - or not with the same > > high probability. > > .._which_ EDDC scenery tile????? There are several, AFAIUI. ..I of course meant EDDE. ;o) > > I'm willing to help with testing and also debugging. But I don't > > know much about the FG scenery and graphics system - and don't want > > to start from scratch on my own. > > > > So, please, any help on this bug, any hints on what I could check, > > which FlightGear modules could be related, any ideas on how to > > locate this issue are welcome. > > ..first, play with your FG command line to reliably, > reproduce the bug you see, and then post it here. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ Start uncovering the many advantages of virtual appliances and start using them to simplify application deployment and accelerate your shift to cloud computing. http://p.sf.net/sfu/novell-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel