Hi

Paris has been a heavy scenery for a long time, but in the latest GIT it 
seems as if it is becoming unusable. I am getting 9 or 10 FPS in 
multithreading mode. A FGFS version of a couple of months ago dropped my 
FPS over Paris on the same system to about 12-15. Performance seems to 
have degraded a little bit. In this instance I was not using local 
weather and the urban effect shader switched off.
In other regions, my FPS rate is usually somewhere in the high thirtees 
to low seventees.

A snapshot of the on screen statistics (in Debug) shows:

Update: 23.44
Call: 25 46
Draw: 33.40
GPU: 40.34
Call: 4.66
Draw: 1.96
GPU: 1.66

How should these numbers be interpretated? Are they percentages, like in 
"The GPU is 40.34% busy"?

m


------------------------------------------------------------------------------
Nokia and AT&T present the 2010 Calling All Innovators-North America contest
Create new apps & games for the Nokia N8 for consumers in  U.S. and Canada
$10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing
Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store 
http://p.sf.net/sfu/nokia-dev2dev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to