Hi Paris has been a heavy scenery for a long time, but in the latest GIT it seems as if it is becoming unusable. I am getting 9 or 10 FPS in multithreading mode. A FGFS version of a couple of months ago dropped my FPS over Paris on the same system to about 12-15. Performance seems to have degraded a little bit. In this instance I was not using local weather and the urban effect shader switched off. In other regions, my FPS rate is usually somewhere in the high thirtees to low seventees.
A snapshot of the on screen statistics (in Debug) shows: Update: 23.44 Call: 25 46 Draw: 33.40 GPU: 40.34 Call: 4.66 Draw: 1.96 GPU: 1.66 How should these numbers be interpretated? Are they percentages, like in "The GPU is 40.34% busy"? m ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel