Hi,
> > > > This has been an issue from the beginning. There is a > workaround in FG > though, which turns off the rain in internal views, and > instead puts a > moving rain texture on the canopy. It's not perfect but it > is quite a bit > better than rain-in-the cockpit. Try the Spitfire IIa to > see it in action. > > The script is generic, and is in data\Nasal\aircraft.nas. I > don't think it > has been widely adopted though. > > Vivian Yes and no. Frederic had another workaround which creates a zone around the cockpit view without precipitation. Some weeks ago it worked o.k. for me. Did not test it yet with newer builds.... heiko ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel