Erik wrote

> -----Original Message-----
> From: Hofman [mailto:e...@ehofman.com]
> Sent: 12 December 2010 09:30
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Suggestion: Using new release for
> advertising to attract sound engineers
> 
> On Sun, 2010-12-12 at 07:50 +0000, Alexander Barrett wrote:
> > Sorry to jump in here quickly, don't have time to formulate a full reply
> now as have to pop out but I shall later.
> >
> > It has always, since I joined the FG community, been my goal to overhaul
> the FG sound engine.
> 
> I assume you know this has been done prior to FlightGear 2.0? If so then
> I'm not entirely why the sound engine need to change again.
> 

A long time ago I had a very nice and realistic Doppler effect on the Merlin
engine. I haven't been able to recreate this after recent sound engine
updates. Might be something wrong with the OpenAL setup here, but I would
very much like it back again. 

I would certainly support an overhaul of the sound engine, at least to
establish where it is going wrong. Perhaps it can't be improved, but I'd
like to know that too.

Vivian



------------------------------------------------------------------------------
Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL,
new data types, scalar functions, improved concurrency, built-in packages, 
OCI, SQL*Plus, data movement tools, best practices and more.
http://p.sf.net/sfu/oracle-sfdev2dev 
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to