Arnt,

Per your suggest, I re-ran the tests with --enable-fullscreen and 
--geometry=1024x768.  This improves performance noticeably on the master build, 
and on the next build with material shaders off, but I don't see any 
differences with material shaders on.  So it actually opens the performance gap 
between the two versions even wider.

Full screen results:

master: no material shaders                  =  30 fps
master: material shaders                     =  24 fps
master: material shaders, shadows            =  23 fps
master: material shaders, shadows, 3D clouds =  12 fps
next: no material shaders                    =  28 fps
next: material shaders                       =  5 fps
next: material shaders, 3D clouds            =  4 fps

Nvidia driver version is 173.14.28.


Cathy


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