On Fri, 15 Apr 2011 08:41:42 +0200, Erik wrote in message <1302849702.1655.1.camel@Raptor>:
> On Fri, 2011-04-15 at 00:16 +0200, Christian Schmitt wrote: > > I can only agee with Vivian here: lets get this change into GIT, so > > that it doesn't get lost as so many others in the past. The shader > > is not perfect yet, but that should not hurt, as it is disabled as > > a default. Those who want to test and improve it are free to do so. > > Let me add that it's good to have people who work on things like > > shaders (we need every single one of them). > > I'm not opposed to adding the shaders but I want a good look at the > code to make sure that current functionality is not lost with the > patch before it gets committed. > > Erik ..and, we better find out what's going on with the shader artifacts on ATI cards, if FG-2.2 is anything like FG-git, it is _not_ ready. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ Benefiting from Server Virtualization: Beyond Initial Workload Consolidation -- Increasing the use of server virtualization is a top priority.Virtualization can reduce costs, simplify management, and improve application availability and disaster protection. Learn more about boosting the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel