On Fri, 2011-04-15 at 11:27 +0200, Erik Hofman wrote: > On Fri, 2011-04-15 at 11:22 +0200, Durk Talsma wrote: > > Like, Christian and Vivian stated earlier, I would also hate to see a patch > > getting lost, especially when it contains promise. This is why I > > originally suggested committing it. > > > > I would suggest that (even though it may not be production-ready yet), we > > commit the patch on the condition that; 1) the shader in question is > > disabled by default, and 2) in its disabled state doesn't have an adverse > > impact . > > > > Thoughts / Ideas? > > Let me take a look at it this weekend and I'll commit it then.
Ok the problem seems to be that the local weather tiles need about a minute to settle down. The code seems fine after all. Erik ------------------------------------------------------------------------------ Benefiting from Server Virtualization: Beyond Initial Workload Consolidation -- Increasing the use of server virtualization is a top priority.Virtualization can reduce costs, simplify management, and improve application availability and disaster protection. Learn more about boosting the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel