--------------------------------------------------
From: "ThorstenB" <bre...@gmail.com>
Sent: Saturday, May 07, 2011 10:40 AM
To: "FlightGear developers discussions" 
<flightgear-devel@lists.sourceforge.net>
Subject: Re: [Flightgear-devel] Who turned the sun off?

> On 07.05.2011 10:20, Alan Teeder wrote:
>> Ever since the atmospheric scatter patches went in I have had black sky,
>> instead of blue.
>>
>> If I turn on material shaders, then there is a small area of blue close
>> to the horizon, but that is the best I an achieve.
>>
>> The attached is from my TSR2 cockpit with shaders off.
>
> Which OSG revision? Saw the same effect when I experimented with latest
> OSG trunk last week. Sky turned black when attempting to render fog.
> Since there were also other issues (text display and clouds not working)
> I reverted back to OSG 2.9.9. Not seeing any issues now.
>
> cheers,
> Thorsten

Which begs some questions.

How is FG going to progress if it is stuck in a time warp with an old 
version of its key graphics library?

Are  the FG code developers liasing with their OSG counterparts, especially 
in the area of backwards compatibility?

Alan 


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