I currently am in possession of a ARM Cortex-A8 development board,
complete with graphics processor(PowerVR SGX) and Android support. If
you need any hardware to test software on, I'll be willing to help.
It has a screen, though pretty low res(480x272), and the LCD interface
got a small issue, but I'll fix this very soon. It also has only 256 MB
of RAM.
> On Wednesday, May 18, 2011 03:12:24 PM Curtis Olson wrote:
> > On Wed, May 18, 2011 at 1:58 PM, Claus Christmann <h...@gatech.edu> wrote:
> > > Have you looked at the "ground control station" for the Parrot AR Drone?
> > > http://youtu.be/wtlp7jwvkd4
> > 
> > The Parrot AR drone is a cool product, but that's a proprietary system,
> > right?  In our case we would have significantly different design and usage
> > goals compared to the parrot drone, but certainly we would need to
> > accomplish many of the same technical hurdles.
> > 
> > Our drone flies well beyond wifi range.  We are primarily focused on
> > outdoor use.  The parrot AR drone (as best as I can tell from the videos
> > I've seen) is primarily a remote piloted vehicle -- with computer
> > stabilization.  It probably wouldn't take much to make it fully
> > autonomous, but that's not the primary usage that I've seen.  (Interactive
> > real/VR blended dog fights.)
> > 
> > Curt.
> 
> Hi Curt, 
> 
> you are right in all of your points. I was just wondering if you simply 
> looked 
> at their software SDK (for a GCS). AFAIK their GCS is iPhone only, but some 
> people have compiled it for Android. So maybe those guys could give you a 
> hand 
> for your GCS system.
> 
> http://www.shellware.com/BlogEngine.Web/page/ARPro-for-Android.aspx is one 
> example of an Android GCS for the Parrot.AR
> 
> Good Luck,
> 
> Claus
> 



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