I currently am in possession of a ARM Cortex-A8 development board, complete with graphics processor(PowerVR SGX) and Android support. If you need any hardware to test software on, I'll be willing to help. It has a screen, though pretty low res(480x272), and the LCD interface got a small issue, but I'll fix this very soon. It also has only 256 MB of RAM. > On Wednesday, May 18, 2011 03:12:24 PM Curtis Olson wrote: > > On Wed, May 18, 2011 at 1:58 PM, Claus Christmann <h...@gatech.edu> wrote: > > > Have you looked at the "ground control station" for the Parrot AR Drone? > > > http://youtu.be/wtlp7jwvkd4 > > > > The Parrot AR drone is a cool product, but that's a proprietary system, > > right? In our case we would have significantly different design and usage > > goals compared to the parrot drone, but certainly we would need to > > accomplish many of the same technical hurdles. > > > > Our drone flies well beyond wifi range. We are primarily focused on > > outdoor use. The parrot AR drone (as best as I can tell from the videos > > I've seen) is primarily a remote piloted vehicle -- with computer > > stabilization. It probably wouldn't take much to make it fully > > autonomous, but that's not the primary usage that I've seen. (Interactive > > real/VR blended dog fights.) > > > > Curt. > > Hi Curt, > > you are right in all of your points. I was just wondering if you simply > looked > at their software SDK (for a GCS). AFAIK their GCS is iPhone only, but some > people have compiled it for Android. So maybe those guys could give you a > hand > for your GCS system. > > http://www.shellware.com/BlogEngine.Web/page/ARPro-for-Android.aspx is one > example of an Android GCS for the Parrot.AR > > Good Luck, > > Claus >
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