Emmanuel, and all here involved or not, with your answer to Martin here on the devel-list you began to discredit me. You didn't talk to me - but about me.
Isn't that exactly the behaviour you don't like? So why did you do it? The fact that you tried to discredite me let me give no other choice defending me than showing how you are really behaving and how you roll. Don't you notice that you contradict yourself all the time? Whether it is about the realism of YASim, the helicopter fdm, your knowledge in speaking english or your whole behaviour? I didn't have attacked you before, but it seems that you understand any criticism as personal attack. It could been seen here in the past, in the forum and now. And I'm not the only one. That's something it can't be denied. The fact that you try to interprete things which aren't there in a automatic, lousy and mostly wrong Google-Translation doesn't make it better. It makes it more worse. You are demanded things here from me which you even don't follow yourself. As an example from your last Email to me: "You're not Maik and you do not have the authority to speak for him. So avoid doing so." So why YOU are doing it? Did you had the permission by him to forbid in which names I speak? No, you didn't. Actually I had the permission by Maik to speak in his name here. But YOU don't have the authority to tell me in which names I speak! The original issue was that the fdm of an helicopter had been replaced fundamental with a fdm unrealistic and wrong, without asking the author of it. As I understand the rules and principles of FlightGear Project this isn't the correct way, so I raised it up. My goal wasn't to discredite E.B. but to make clear that it isn't in the spirit of this project and I wanted to know how to get a good solution for everyone. I made a proposal, but wasn't sure if there is no better way. Due to former experiences I had with E.B. I decided to use a neutral place instead contacting E.B himself, and as the Developers-list is the place for developement for code, scenery, aircraft and other related things I thought it was the best place. Is the goal of FlightGear Project still the same as 6 years before when I stumbled in- realistic as possible and with that as close as possible to the flight characteristics of the real aircraft; sophisticated, cross-platform FlightSimulator ? Heiko ------------------------------------------------------------------------------ What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel