Hi all, The model was updated again. (Still at http://www.avatarzenekar.hu/files/sf25b.tar.bz2 ). Changes from yesterday:
- Dependencies to other models removed - Radio and glider vario now works - Improved sounds I still need some help to figure out why it wants to ground loop so badly on takeoff and especially landing. Any help would be appreciated. Also I promise that if someone sets up the model in FG git, I'll stop spamming the list every time I update it :) Cheers, Vik On 23 August 2011 17:22, Viktor Radnai <viktor.rad...@gmail.com> wrote: > Hi all, > > I have uploaded a newer version of the Falke. Grab it from here as before: > > http://www.avatarzenekar.hu/files/sf25b.tar.bz2 > > The model now has the beginnings of an instrument panel, with instruments > recycled from Instruments-3d or other models. The model specifically depends > on the ASK13, Grob-109, Katana and pa28-161 for now. I had to make a > heavy-handed change to the model, changing the tilt of the instrument panel. > Could someone who actually knows how to use Blender please patch up the > holes left in the fuselage by my change? Also I notice that the wings > sometimes disappear when looking from inside of the cabin, leaving the > wheels, spoilers and ailerons flying in formation with the plane. If someone > could help me fix that, I'd appreciate it. > > I need some help with the instruments as well. The radio, the outside air > temp meter, the glider vario and the engine monitoring instruments don't > seem to work for now. Could you please take a look and give me some pointers > on what I'm missing? > > I did not see what the consensus on adding new models to git was, but could > someone please set up a repo for this model if possible? > > Thanks in advance. > > Cheers, > Vik > > On 08/17/2011 02:10 AM, Viktor Radnai wrote: >> >> Hi all, >> >> I have updated the model. Please download and test again if you are >> interested. >> http://www.avatarzenekar.hu/files/sf25b.tar.bz2 >> >> Many thanks to all especially Gary aka Buckaroo for his yasim xml and >> explanations. >> >> List of changes: >> >> - CG supposedly closer to real CG. >> - More realistic sink rates >> - Probably more realistic engine RPMs as well (can't remember how good >> the ones in the last version were) >> - Brakes now only start working on the last 20% of spoiler travel, as >> they should do >> - Working splash screen, yay :) >> - Incorporated Gary's nasal code snippet for managing the parking brake. >> >> List of known issues: >> - Above mentioned code snippet can't actually test it yet as Shift-B is >> remapped (d'oh). >> - Glide properties seem OK, but trim is nose heavy (stick must be pulled >> most of the time, neutral trim point seems to be near Vne or about 100 >> knots) >> - There seems to be some yaw instability at the moment when the tail >> gear comes off the ground. No idea if this is only in crosswind or not. >> No idea if the real plane does this in crosswind or not. Pulling the >> stick slightly during the takeoff run (which you should do anyway) seems >> to help. Comments from anyone familiar with the type would be very much >> welcome. >> >> Cheers, >> Vik >> >> I can't really follow the discussion on the Yasim internals >> On 08/16/2011 02:29 PM, Gene Buckle wrote: >>> >>> On Tue, 16 Aug 2011, Viktor Radnai wrote: >>> >>>> http://www.avatarzenekar.hu/files/P1020617.JPG >>>> http://www.avatarzenekar.hu/files/P1020618.JPG >>>> >>> Am I the only one that noticed that someone has been mowing a lawn with >>> that prop? :) >>> >>> g. >>> > -- My other sig is hilarious ------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel