On Wed, 2011-09-14 at 13:33 +0200, Andreas Gaeb wrote:
> Am 14.09.2011 11:43, schrieb Erik Hofman:
> > I've been pushing this behavior various times and scenery objects should
> > always be positioned at the same location over and over again.
> To clarify things up a bit, not all is broken:
> - Houses etc. are the same
> - Trees are at the same location and same size, but sometimes have 
> different textures. Looks like this is called by a rand() call in 
> TreeBin.cxx:256, which is probably there because sg_random doesn't have 
> an integer rand function.
> - both 2D and 3D clouds differ, and as far as I can tell, both in 
> position and texture.

Ah ok, then I guess it's better to address those different items instead
of trying to create a reproducible wind gust (for instance) ;-)

Erik


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