>> Yes, true, we noticed that already. Hence we'll have to leave it as it >> is right now. A bit unfortunate, this would have really shrunk the >> archive significantly. But we may still be able to do that one day... > > The two biggest chunks in Models/ are Weather/ (110 MByte) and > Geometry/ (35 MByte). If we'd rip these out - just as a thought > experiment - the rest which somehow relates to Scenemodels would be > only 100 MByte. That's quite small compared to most other > subdirectories.
Half of the textures in /Weather/ will be obsolete soon (= as soon as the new cloud rendering system runs reliably and is tested, i.e. in a month from now?). That can potentially reduce the size here. * Thorsten ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2d-oct _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel