Hi,

I have yesterday checked in a change to move the system dependent part of the 
sleep + busy loop sleep stuff in frame rate throtteling into a system dependent 
file. Also it makes use of the today available more finegrained posix clock 
implementation on linux.
Like always I have tested what I could test, but this excludes win32 machines. 
So, while I could make sure it compiles and it looks implementation wise like 
what he had before, I could not test this on win32.
So if you are using frame rate throtteling using flightgears builtin mechanisms 
and experience any problem with the recent change, please tell me.

Thanks

Mathias

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