Hi, I have yesterday checked in a change to move the system dependent part of the sleep + busy loop sleep stuff in frame rate throtteling into a system dependent file. Also it makes use of the today available more finegrained posix clock implementation on linux. Like always I have tested what I could test, but this excludes win32 machines. So, while I could make sure it compiles and it looks implementation wise like what he had before, I could not test this on win32. So if you are using frame rate throtteling using flightgears builtin mechanisms and experience any problem with the recent change, please tell me.
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