Am 19.11.11 21:43, schrieb James Turner:
>
> On 19 Nov 2011, at 19:54, HB-GRAL wrote:
>
>> Thank you very much. Is it also possible to interpret OpenGL/GPU load
>> somehow this way ?
>
> OSG already has this - exposed via the Debug menu in FG.
>
> (Well, not in much detail about the GPU - normally that kind of information 
> comes from separate tools - eg OpenGL profiler / driver monitor on OS-X, 
> installed as part of the developer tools)
>
> James
>
>
Yes of course, I use this tools for shader checks on osx. But the OSG in 
the Debug menu I missed completely, thanks for the hint, I will have a 
look :-P

Cheers, Yves

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