Am 19.11.11 21:43, schrieb James Turner: > > On 19 Nov 2011, at 19:54, HB-GRAL wrote: > >> Thank you very much. Is it also possible to interpret OpenGL/GPU load >> somehow this way ? > > OSG already has this - exposed via the Debug menu in FG. > > (Well, not in much detail about the GPU - normally that kind of information > comes from separate tools - eg OpenGL profiler / driver monitor on OS-X, > installed as part of the developer tools) > > James > > Yes of course, I use this tools for shader checks on osx. But the OSG in the Debug menu I missed completely, thanks for the hint, I will have a look :-P
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